Escadrille
1928. Chrome saucers are invading the sky. Against them: a biplane, a few well-armed vintage planes… and you.
An arcade air combat game for iPhone and iPad. Take off from the airstrip, hunt the invaders over the Channel, the Alps and the desert, pick up the modules from their wrecks and fly back to the hangar to bolt them onto your plane.
Coming soon to the App StoreFree, no ads, no account. The game interface is in French.


Vintage planes against chrome invaders
Tracer machine guns, Le Prieur rockets that home in on the enemy, heavy missiles, a flamethrower and bombs: your plane is eighty years behind, but it is well armed.
Facing you: saucers, alien fighters, swarms of drones and dome turrets posted in ruined cities. A wingman flies with you and does his share.
The squadron





Each plane flies its own way: speed, turning radius, armour, rockets and bombs carried, range.

The hangar
Every enemy you shoot down drops modules. In the hangar they pay for your upgrades, and each one shows on the plane:
- alien laser cannons, a third weapon;
- armour, shield, plasma engine;
- faster machine guns, heavy calibre, extra missiles and a bigger bomb bay.

In the cockpit
One button switches from the chase camera to the pilot's view: you sit in the plane, with its own dashboard, from the biplane's dials to the jet's screens.

The plasma jet
Shoot down a mothership and you win an aircraft from elsewhere: a jet that fires plasma, with a flame at each nozzle.

The big saucer
Bigger, protected by a plasma shield that recharges if you give it a break. Bring it down and it rains modules.

The motherships
Hidden above the sea of clouds, they release swarms of drones. Climb, destroy their generators one by one, then the cannon under the hull… and watch them fall.
The invaders






Three theatres of operations
The Channel and its cliffs, the Alps, the desert and its ruined cities linked by roads. Missions to chain, convoys to protect, bases to raze, and a logbook that keeps your medals and liveries.